Activate the Spire of Soaring | Black and White Main Quest

To “Activate the Spire of Soaring” task is a major puzzle objective in Chapter 5, during the “Black and White” main quest while playing Crimson Desert (which just saw its full release last week). 

Here is exactly how to activate the tower and reach the Crescent Skybridge:


## 1. Finding the Entrance

The Spire of Soaring is located in the northern part of the Demeniss region (the eastern side of the map).

  • The Problem: The front gate is barred and destroyed.

  • The Solution: Look to the lower right-hand side of the tower’s base. There is a small mining tunnel/cave that leads you directly into the lower level of the spire.


## 2. The Lower Level (Wind Vent)

Once inside, you’ll see a massive fan on the floor and two electrified orbs.

  • Step onto the fan and jump.

  • Activate your Glide ability immediately. The air current will lift you up to the middle floor.


## 3. The Middle Level (The Turnstile Grid)

This is the trickiest part. You will see a grid of circular turnstiles on the wall. Your goal is to conduct electricity from the bottom-left circuit to the bottom-right circuit.

  • Use your Axiom Force ability to rotate the discs.

  • Connect them so the glowing blue current flows through the path to the right.

  • Success Tip: Once the circuit is complete, a stone elevator plate will rise. If you missed it, rotate one disc “wrong” to lower it, stand on the plate, and then rotate the disc back to the “correct” position to ride it up.

Also Read : Error Code 224003 Fix


## 4. The Top Level (Final Core)

The elevator will take you to the final mechanism at the top.

  • There is a large central dial here.

  • Rotate the dials using Axiom Force until the left, bottom, and right lines are all lit up simultaneously.

  • This fully restores power to the Spire, triggering a cutscene that grants you access to the Crescent Skybridge in the Abyss.


## Troubleshooting

  • “I can’t interact with the discs”: You must be on the specific quest “Toward the Nest” (Chapter 5) for the puzzle to be interactable. If you are just free-roaming, the Spire will remain dormant.

  • Enemies: Be careful as you approach the tower; a family of bears often spawns near the cave entrance and they are significantly harder to kill than standard mobs at this stage.

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